

Ready for some gardening experience? You’ll get your own garden where you will be able to grow various plants. It’s not as easy as it looks at a first glance! Plants will need watering, weeding and harvesting at the right time. Also don’t forget the sneaky neighbors, who are just waiting for you leave your garden unattended. They will climb over the fence to steal your harvest. It’s like a war, you have to be ready at all times…
Plot
Each player receives a parcel, consisting of 64 (8×8) cells. A single cell can grow only one plant, and each cell has two parameters – grass and moisture (watering).
Grass
Grass states can be:
Fully overgrown – the initial state of all cells, this mode completely destroys plants, so care must be taken to prevent grass overgrow. Overgrown grass can only be digged, it can not be weed.
Rarely sprouted grass – an intermediate state between digged and overgrown states. In this condition plants can be grown, they can be watered, harvested, but no planting of new plants allowed. Rarely sprouted grass can be removed by weeding.
Digged / weeded land – in this mode, you can plant new crops.
Humidity / watering
Land can be set at three moisture levels:
Wet and normal - these modes different only by color of the cell. The plants begin to appear immediately.
Dry – in this mode, the plants become withered, and the newly planted plants stais unsprout while watering is absent . If the land is dry, but watering more than 0% of the plants sprout if planted. This state needs to be watered as soon as possible.
One watering land immediately make a moist (watering – 100%) and there is no need to water wet land. unless you plan to leave your garden for a while without supervision.
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