BioWare co-founder Greg Zeschuk believes there’s no reason for developers to ignore sex in games if it’s in the right context and the subject’s handled sensibly.
“I think from our perspective we want to reflect real human relationships… And if that involves some sort of intimate scenes, we want to provide those for the player,” Zeschuk, who’s now creative officer at EA’s newly formed MMO RPG group, told CVG.
“It’s based on the fact that this is a sophisticated mature experience. The same way that a kid’s anime or cartoon will have a different style of content in it than a really serious drama, this is like a serious drama,” he said of BioWare’s upcoming Dragon Age. “Really what we’re going for in all cases is emotional engagement, some kind of impact.”
BioWare’s depiction of sex in games hit the headlines last year when Fox News Channel ran an error-laden news segment on Mass Effect. The coverage in question indicated that the game featured “full digital nudity and sex,” while a voiceover claimed that players could engage in “graphic sex,” neither of which were true.
“It’s interesting because I think the Mass Effect thing was completely overblown,” Zeschuk reflected. “There wasn’t even really nudity; it was like the side of a leg. I think some of the press took huge advantage of the situation. The reality was that it was the kind of stuff you’d see on evening television.”
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