A SURVEY of online gamers has shown that more – much more – would prefer sitting in front of a computer or games console than having sex.
Online gaming community Fizzy.com launched the survey to celebrate its second birthday, sounding out 1200 members on what kind of an impact gaming had on their social lives.
Colin Cardwell, CEO of Australian developer 3rd Sense which owns Fizzy, said the survey revealed “some surprising findings to say the least”.
Perhaps the most surprising was that at least 75 per cent of those participants of legal age were happy to ditch the opportunity of sex in order to live out their fantasies online.
For the record, while 43% of Fizzy users are under the age of 17, the question regarding sex was dropped for those respondents once they qualified their age.
But the future of nooky’s not looking too bright, either, with another surprise result among the juniors showing it’s not the boys that are more obsessed with getting a high-score than scoring a date.
Although nearly half of Fizzy’s male under-16 users still ticked the “high-score” box, it’s probably a wise choice, given that 51% of the girls were simply not ready for the dating game, preferring to cosy up with their keyboards and leave all that other stuff to the adults.
“There’s clearly a demographic shift occurring when it comes to online behaviour,” Mr Cardwell said.
“Many people are spending more time online discovering they are passionate about play and really enjoying themselves.”
Bucking the trend that it’s usually the over-35 women that take up casual gaming, some 64 per cent of Fizzy’s female users are now in the 9-24 age bracket.
Perhaps not so surprising in survey of an online community is the fact that 72 per cent would rather be gaming than playing sport.
But at least there’s some benefit to gaming, says Mr Cardwell, with 84 per cent of Fizzy’s users preferring the “brain-training” battleground of online action over watching television.
“The under 16’s in particular prefer games to traditional activities such as watching television as they can challenge their brains, their friends and their coordination skills,” Mr Cardwell said.
“There is even recent evidence to show that casual games provide good stress relief.”
Given that since Fizzy.com’s launch in 2007, it’s grown to hold over 535 casual games and now attracts over a million visitors a month, that means there’s a whole lot of unstressed, unfit, uninterested boys and girls about to hit the singles scene.
Looks like there’s never been a better time to launch that dating website you’ve been cooking up.
Recommendation
Related Articles & Games:
Comments