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Posted on  Feb 2,2010  07:02

Heroes of Gaia Expansion: Blood Fort Launches On Feb 4, 2010

Heroes of Gaia Today announced that their upcoming expansion for Heroes of Gaia will be available on Feb 4, 2010.

Heroes of Gaia is a free online game where you can play together with thousands of other players in a rich medieval fantasy world. You begin as a young Noble of a modest Castle without an army, and it is up to you to fortify your Castle, forge alliances, expand your empire and lead your Heroes into epic quests to slay monsters and beasts that roam the land. When you log off from the game, your Castles continue to build up resources while your units still carry out your orders, waiting for your return! Using strategy, teamwork and persistence, you may be great enough to unite all of Gaia. Anyone can play Heroes of Gaia! All you need is Flash Player installed and an internet connection. Play it anytime, anywhere; from home, school or at work.

Below are new expansion features:

1. Refuge Camp

The Refuge Camp is a new worldmap building that allows players to exchange their units for others of the same level from different races. For example, you will be able to trade Human Monk for an Undead Lich, as they are both level 6 units.

Notes:          Players cannot be attacked while inside a Refuge Camp.
♦   Visiting a Refuge Camp will cost 20 AP.
♦   Heroes inside a Refuge Camp will count against a player’s quote for Heroes on the World Map.
♦   The conversion of units from one type to another will take a small amount of time.
♦   During that time the Hero and assigned units can not be recalled to their Castle.

2. Guild System Upgrade

Players rejoice! The Guild system in Heroes of Gaia is receiving an upgrade, with the Blood Fort expansion being the first phase of the
upgrade. Guilds will now be able to have their own buildings, located in the Guild menu and inaccessible by other Guilds for the current
version.

These Guild buildings have three functions:        ♦   Boosts resource production for members.
♦   Combat buffs for members.
♦   Acquisition of race-specific combat skills.

Building Name

Building Level Upgrade Boosts For ALL Members

Harvest Tower

Resource production boosts per level.  Lumber and Ore increase by 6 per hour; Sulfur and Crystal increase by 3 per hour; Gold increases by 30 per hour.

Guild Military Training

3% increase in training speed for units per level.

Healing Camp

3% increase in healing for units per level.

School of War

2% increase in combat experience per level.

Equipment Factory

All Heroes of the same race as the player increase movement speed by 5%

University

All Heroes of the same race as the player increase load capacity by 1.5%

Mercenary Army Camp

2% extra damage to enemy units of the opposing race to your Guild race

Battle Tower

2% chance to deal double damage to enemy units of the opposing race to your Guild race

United Tower

Lower defence by 3% for all enemy units of the opposing race to your Guild race

Agility Camp

Lower speed by 3% for all enemy units of the opposing race to your Guild race

Race Opposition

Every race has an opposing race for which there are special property buffs that affect battle. You will need to use the combat buff buildings for
the effects to take place.

The race relations are shown below:         ◇   Human → Orc               (e.g. Humans deal additional damage to Orc)
◇   Elf → Undead               (e.g. Elves deal additional damage to Undead)
◇   Undead → Human      (e.g. Undead deal additional damage to Human)
◇   Orc → Elf                       (e.g. Orc deal additional damage to Elf)

All Guild buildings require all members to assist in their construction. Significant investment is needed to advance your Guild in Gaia, and in
exchange all members become stronger and more powerful with the progress of their Guild

One important thing to note is that the Guild leader must choose the Guild race (decision cannot be reversed), with each race having its own
special combat skill.

To build and upgrade your Guild buildings, you need to access the Guild menu and click on the Guild Construction tab and continue from
there.

The construction of some of the buildings requires the special race-specific items:        ◇   Human Race:     Holy Number
◇   Elf Race:              Lumber of Life
◇   Orc Race:            Orc’s   Totem
◇   Undead Race:    Dark Wings(D926471E-A9A6-4A53-A414-CE6CAE9980BE). Png

3. Guild Battles/Instances

Guild instances allow members to fight together side by side in the same battle in order to earn items, resources and experience. Now, senior
Guildies will be able to train junior Guildies in battle and guide them to being great Heroes of Gaia.

You can access Guild Instances through the Guild menu.

Instance Rules

* Guild members need to send an application to request an entrance. Members who are granted Instance management rights by the guild Leader can approve the requests.
* Guild Instance can be attacked by single player or a team.
* For each attribute, the highest one of the team will apply for the entire team.  For example, if hero A has 40/40/30 stats and hero B has 50/30/20 stats, the final stat for the team is 50/40/30.
* In battle, players can control their own soldiers, but you cannot control the soldiers of other members.
* Each team may fight with skills and magic skills. Effects stack.
* Each player can only enter 1 Instance at a time and can only send 1 hero.
* If players is defeated, it will withdraw from the Instance, the player’s hero is sent back to castle. But the player does not exit the room, you can still see room for teammates information.
* Combat-related details and similar to the Tower of Babel.

4. World BOSS Creatures

Are you a high level player looking for extreme challenges?  Meet your destiny.

The Tower of Babel has shaken Gaia to its core, with Heroes failing to reach the top in their challenge. But it is not the only danger. Dangerous beasts have risen from the dark and are terrorizing Gaia and only great Heroes (recommended – above level 70) should take on these awesome BOSS beasts from the underworld.

BOSS creatures can be challenged 3 times a day. Upon refresh, around 20 minions will appear on the Gaia worldmap, each of them stronger than Level 8 NPCs and offering double the experience. If players destroy all 20 minions, the BOSS will appear immediately and the first player to defeat the BOSS will earn massive experience as well as one level 60-70 equipment with 3 property buffs.

Fairy Dragon’s minion refresh time 10: 00

Fairy Dragon refresh time 11: 00 (if the minions are taken down, BOSS will come out immediately)

Phoenix’s minion refresh time 14: 00

Phoenix refresh time 15: 00 (if the minions are taken down, BOSS will come out immediately)

Zeus’s minion refresh time 20: 00

Zeus refresh time 21: 00 (if the minions are taken down, BOSS will come out immediately)

New Cash Shop Cards

Hero Attribute Reallocation Card     Restrictions:  Heroes below level 65.
Effect:                Heroes may use this card to reallocate their level -1 attribute points as they see fit.  The remainder of the points the hero’s total
attribute points will be randomly distributed amongst all 4 stats. The level of the hero will not be affected by reallocation of                                  attribute points.

Advanced Hero Attribute Reallocation Card    Restrictions:  None
Effect:                Heroes may use this card to reallocate their level -1 attribute points as they see fit.  The remainder of the points the hero’s total
attribute points will be randomly distributed amongst all 4 stats. The level of the hero will not be affected by reallocation of                                  attribute points.

Hero Attribute Reset Card    Restrictions:  Any non-Purple Hero (White, Blue, Yellow, or Green)
Effect:                The Heroes total attribute points will be randomly distributed to all 4 stats.

Advanced Hero Attribute Reset Card    Restrictions:  ONLY Purple Heroes may use this card
Effect:                The Heroes total attribute points will be randomly distributed to all 4 stats.

Accelerate Training Card   Effect:  Decreases the training time of units by 50%. This card must be used BEFORE assigning units to be trained. This card may affect ultiple
units, if the player has the ability to train them. All units must be assigned to training within 3 hours of use.

Tavern Development Card   Effect:  The Tavern will immediately be upgraded to level 10 upon use. This card must be used from within the Tavern.

Embassy Development Card   Effect:  The Embassy will immediately be upgraded to level 10 upon use. This card must be used from within the Embassy.

Hero Development Box   Includes:  Tavern Development Card X1, Hero Card X20, Gold Experience Book X1

Battle Frenzy Box   Includes:  Crazy Battle Card X20, Action Points Efficiency Card X2

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